

PLAY ERASE INVADERS! FREE! Classic Arcade Action right in your desktop browser! Defend with dozens of weapons! No login
PLAY ERASE INVADERS! FREE! Classic Arcade Action right in your desktop browser! Defend with dozens of weapons! No login or download required! Just play! @ https://www.scparcade.com #ArcadeGames #Re
View on BlueskyGame Dev Update Making it a little less uglier every day, new resolution background which is 2x what the old one used t
Game Dev Update Making it a little less uglier every day, new resolution background which is 2x what the old one used to be. Still entirely all still WIP and subject to change but it’s nice to see
View on BlueskyNew Steam bundle: Dorfromantik x Town to City 🏠🔨 Get 10% off both games. Own one already? Steam only charges you for
New Steam bundle: Dorfromantik x Town to City 🏠🔨 Get 10% off both games. Own one already? Steam only charges you for the other - and still applies the discount. Happy building, everyone! #indiegame
View on BlueskyDefold 1.13.0 Beta is here! 🚀 This is a big release and a spring cleanup where we remove a lot of deprecated stuff to
Defold 1.13.0 Beta is here! 🚀 This is a big release and a spring cleanup where we remove a lot of deprecated stuff to keep the engine modern and lean and bring in new fascinating features! Release
View on Bluesky
Defold 1.13.0 Beta is here! 🚀 This is a big release and a spring cleanup where we remove a lot of deprecated stuff to k
Defold 1.13.0 Beta is here! 🚀 This is a big release and a spring cleanup where we remove a lot of deprecated stuff to keep the engine modern and lean and bring in new fascinating features and fixes f
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In 'Furyball: Rogue Revenge,' the upcoming action-packed pinball brawler from French studio Rebound CG, players bounce b
In 'Furyball: Rogue Revenge,' the upcoming action-packed pinball brawler from French studio Rebound CG, players bounce bullets off baddies through 'Grindhouse'-inspired stages, all set to a stunning d
View on Mastodon#Gamedev: As a pixel artist myself, when I first imagined #PixZels, the goal was simple: 3D #pixelart manipulation with
#Gamedev: As a pixel artist myself, when I first imagined #PixZels, the goal was simple: 3D #pixelart manipulation without the complexity of traditional 3D software. Just pure, simple painting tools—
View on BlueskyPLAY BAD MEMORY! FREE! The original match-making game, but way more addictive (and hilarious)! One of our most played g
PLAY BAD MEMORY! FREE! The original match-making game, but way more addictive (and hilarious)! One of our most played games! #Free in Chrome! No downloads/installs! @ https://www.scparcade.com #Arc
View on Bluesky안녕하세요. 스탯을 자유롭게 분배하며 플레이하는 서바이벌 액션 게임을 itchio 에 공개했습니다! 한 판당 약 10분 정도 소요됩니다. 심심할 때 즐겨주시면 감사하겠습니다!! Demo Link : bksil.itc
안녕하세요. 스탯을 자유롭게 분배하며 플레이하는 서바이벌 액션 게임을 itchio 에 공개했습니다! 한 판당 약 10분 정도 소요됩니다. 심심할 때 즐겨주시면 감사하겠습니다!! Demo Link : bksil.itch.io/unbalanced-d... #gamedev #indiedev #solodev #itchio #ゲーム開発
View on BlueskyControl with a single key. Keep going, but don’t blame me if you lose time! Hit 200? Send your screenshot and I promise
Control with a single key. Keep going, but don’t blame me if you lose time! Hit 200? Send your screenshot and I promise a follow back! 🕹 https://beep8.org/b8/beep8.html?b8rom=1018da7792b3106535c261
View on BlueskyЕсть здание. Ты стоишь на крыше — и понимаешь, что глубоко внизу — туман, который убивает. Не туман. Яд. Так выглядит м
Есть здание. Ты стоишь на крыше — и понимаешь, что глубоко внизу — туман, который убивает. Не туман. Яд. Так выглядит мир Project C: The Clouds. ─── По моей книге, по которой делаю игру: thegravity.
View on BlueskyThe fly turned out feral😺 #indiedev #gamedev #turnbased #puzzle
View on BlueskyI’ve officially surpassed 3000 wishlists on Steam! 🎉 Wishlist / Early Access ► store.steampowered.com/app/3882880/Aw
I’ve officially surpassed 3000 wishlists on Steam! 🎉 Wishlist / Early Access ► store.steampowered.com/app/3882880/Aw… #gamedev #indiedev #devlog #gaming
View on BlueskyOccasionally refactoring and starting to notice something as RAM prices skyrocket. If this continues then maybe I can f
Occasionally refactoring and starting to notice something as RAM prices skyrocket. If this continues then maybe I can fit my game on a SNES cart. #solodev #gamedev
View on BlueskyCreated another procedural texture in Blender today, this time a leather material. This one is also for one of the mode
Created another procedural texture in Blender today, this time a leather material. This one is also for one of the models in Ellan :) #Gamedev #indiedev #Blender #indiegame #3d
View on BlueskyBuilt with community-driven development at its core, our directors discuss how we’re future-proofing Gods, Death & Reape
Built with community-driven development at its core, our directors discuss how we’re future-proofing Gods, Death & Reapers and its online service. ⚔️ Watch the full video on YouTube 👇 #gamedev #ext
View on BlueskyThis week I've been working on tweaking the UI for Tetria's Tower to make it both pretty and functional. Still working
This week I've been working on tweaking the UI for Tetria's Tower to make it both pretty and functional. Still working on the map. 3D maps are hard. What is pretty isn't functional, and what is func
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back when i made stella rising, i was really into the idea of stories happening regardless of your involvement (still am
back when i made stella rising, i was really into the idea of stories happening regardless of your involvement (still am, actually). that's why the game had a fair bit of permanently missable dialogue
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Rich’s voice actor, Justin Cabanting, talks about what drew him to the character and his experience working on the game.
Rich’s voice actor, Justin Cabanting, talks about what drew him to the character and his experience working on the game. Hear what made him excited to play the role in Stuck in the Present🎙️ Availabl
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Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️ Some more tweaks to the camera and player actions! Nee
Now streaming the development of my Colony Sim + RPG game! ⚒️🤖⚔️ Some more tweaks to the camera and player actions! Need to contain the camera position so that it doesn't sit in the limits! Come join
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Im currently randomly generating the skies/clouds. Should I set the skies based on time of day in: - Client local time -
Im currently randomly generating the skies/clouds. Should I set the skies based on time of day in: - Client local time - Game local time - Keep it Random #gamedev #indiedev
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Hey hey, today is a special day for All one click as I just started the review process on steam! In addition, the brand-
Hey hey, today is a special day for All one click as I just started the review process on steam! In addition, the brand-new trailer was also released today! Please follow and wishlist: https://tinyurl
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At 3:30PM CST, I hit the publish button on my SHEEP HORROR GAME! Carnivore! will be FREE on my itch.io page. URL: https:
At 3:30PM CST, I hit the publish button on my SHEEP HORROR GAME! Carnivore! will be FREE on my itch.io page. URL: https://cattrigger.itch.io/ #indiegames #horror #gamedev #horrorgames #gaming
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Un extracto de nuestro taller de #Godot en la #RetròpolisValència2026 🚀 🎮 #GodotEngine #Retròpolis #RetropolisValencia
Un extracto de nuestro taller de #Godot en la #RetròpolisValència2026 🚀 🎮 #GodotEngine #Retròpolis #RetropolisValencia #Valencia #SoftwareLibre #SoberaniaTecnológica #ProgramariLliure #GameDev
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Added some more color options! These are the defaults: #gamedev #indiegame #indiedev #godot #godotengine #pixelart #mine
Added some more color options! These are the defaults: #gamedev #indiegame #indiedev #godot #godotengine #pixelart #minesweeper
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Mini Medieval needs your support! 👇🧐 https://itch.io/s/116731/mini-medieval-bundle We are stuck with less than 1 bundl
Mini Medieval needs your support! 👇🧐 https://itch.io/s/116731/mini-medieval-bundle We are stuck with less than 1 bundle sale from its monthly sales goal. 🤯 Reaching these goals keeps me pixeling fu
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Working on this turn based game prototype #gamedev #godotengine #rpg
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It's happening! In honour of CRT7 being part of the @PuzzleShowcase I've released a large new demo! Featuring: 🧩 Tweake
It's happening! In honour of CRT7 being part of the @PuzzleShowcase I've released a large new demo! Featuring: 🧩 Tweaked and improved puzzles 💡 Enhanced graphics and vibes 📸 All new features like i
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Concept art for untitled lighthouse horror game. #conceptart #digitalart #digitalpainting #krita #indiegames #gamedev #g
Concept art for untitled lighthouse horror game. #conceptart #digitalart #digitalpainting #krita #indiegames #gamedev #gamedevelopment
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I once made a prototype of PVC curtain. Several times I planned to remake this into a static mesh parts with skeleton an
I once made a prototype of PVC curtain. Several times I planned to remake this into a static mesh parts with skeleton and physics, I don't know which will require more calculations, but I think this v
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3https://f-droid.org/packages/com.github.msx80.turnsofwar/ My open source, turn based strategy game, Turns of War, is now
https://f-droid.org/packages/com.github.msx80.turnsofwar/ My open source, turn based strategy game, Turns of War, is now available on #fdroid ! Enjoy over 30 levels and plenty of different units with
View on MastodonI made a game about a greedy crab snatching gems from cursed temples. Grabby Crab is now up for pre-order on mobile. 🦀
I made a game about a greedy crab snatching gems from cursed temples. Grabby Crab is now up for pre-order on mobile. 🦀 #gamedev #indiedev #ScreenshotSaturday
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We m8de it! @donnyglover See you in Speranza Raiders! #arc8raiders #arcraiders #pico8 #videogame #indiedev #gamedev #dem
We m8de it! @donnyglover See you in Speranza Raiders! #arc8raiders #arcraiders #pico8 #videogame #indiedev #gamedev #demake #inventorymanagementextractionadventure 💙💚🧡❤️🎱
View on MastodonRate this low-poly attack animation from 1 to 10! PS1 style is back 🕹️🔥 Check out the full video via the link in m
Rate this low-poly attack animation from 1 to 10! PS1 style is back 🕹️🔥 Check out the full video via the link in my bio! #ScreenshotSaturday #GameDev #IndieGame #Blender
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Cralon ⚒️🦉🦇 Snapshot There are many hidden places in the mine. https://t1p.de/cralonsteam #cralon #pithead #pitheadstu
Cralon ⚒️🦉🦇 Snapshot There are many hidden places in the mine. https://t1p.de/cralonsteam #cralon #pithead #pitheadstudio #indiedev #gamedev
View on MastodonNotice anything different? 👀 Just updated some of the zombie death animations! #ScreenshotSaturday #GameDev #IndieGa
Notice anything different? 👀 Just updated some of the zombie death animations! #ScreenshotSaturday #GameDev #IndieGame #Blender
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Active Project Korab About Korab: You’re new to the Outpost and the last hope. Explore the ruins of the derelict mega-st
Active Project Korab About Korab: You’re new to the Outpost and the last hope. Explore the ruins of the derelict mega-station Korab, battle your way through dangerous extraction missions — and return
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I was recommended the classic bone enemy character 🦆 #gamedev #indiedev #madewithunity
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The Garden of Illusions is a magic testing ground - full of experimental curiosities that bend realtiy. But it also hide
The Garden of Illusions is a magic testing ground - full of experimental curiosities that bend realtiy. But it also hides a dark secret, waiting to be found... Play Numina now! https://store.steampowe
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Space Ship external hull repairs can prove to be a dangerous job, but someone's got to do it. 🤠 USS Eldridge Dimension
Space Ship external hull repairs can prove to be a dangerous job, but someone's got to do it. 🤠 USS Eldridge Dimension Piercer III is your home, protect it, upgrade it, and maintain it. #indiegame #s
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3The Game Is The Game Is The Game Is The Game Is The Game Is The Game - GRTZ : eXistenZ & The Game & The Game & The Game
The Game Is The Game Is The Game Is The Game Is The Game Is The Game - GRTZ : eXistenZ & The Game & The Game & The Game & The Game… #artist #symbolism #resonance #gamedev #indiedev #drawing #WIPWednes
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4#WIPWednesday some progress of the project Bozhentsi #environment showing more images of the #ModularKit I have been wor
#WIPWednesday some progress of the project Bozhentsi #environment showing more images of the #ModularKit I have been working on, working with #Trimsheets #3DSMax and #Unreal5 #3d #3dart #gameart #lowp
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3拼命了 1.5 個月之後終於有點東西可以玩了... #gamedev :rab_tearsplash:
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Draft trailer for Project Timbre. A lot of background visuals have changed since the last trailer I cut, so figured it's
Draft trailer for Project Timbre. A lot of background visuals have changed since the last trailer I cut, so figured it's probably time for an update. #gamedev #indiegame #indiedev #godotengine
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Carnivore! is OUT TOMORROW! After several months working on this horror game, I hope you enjoy it as soon as I publish i
Carnivore! is OUT TOMORROW! After several months working on this horror game, I hope you enjoy it as soon as I publish it on itch.io tomorrow afternoon! Follow my account @ https://cattrigger.itch.io
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Neofeud 2, anti-imperial analysis, retrogames & more! Silver Spook Live - State of Our Dystopian Game / Present! twitch.
Neofeud 2, anti-imperial analysis, retrogames & more! Silver Spook Live - State of Our Dystopian Game / Present! twitch.tv/silverspook #indiedev #indiegame #indiegamedev #gamedev #scifiart #artis
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I really love this guy. #pixelart #gamedev
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We have multiplayer! 🥳 Lobbies are just records in the player's PDS. The rest of the system is managed by a separate se
We have multiplayer! 🥳 Lobbies are just records in the player's PDS. The rest of the system is managed by a separate server. 😎 #atproto #GameDev
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Ich habe gerade mit einem kleinen Projekt gestartet. Eine Data-Driven Point-And-Click Engine. Sie nimmt ein JSON und gen
Ich habe gerade mit einem kleinen Projekt gestartet. Eine Data-Driven Point-And-Click Engine. Sie nimmt ein JSON und generiert daraus zur Laufzeit das Spiel-Erlebnis. Da ich gerade wenig Zeit habe, ba
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Tinker Shot is a turn-based roguelike demo where you craft skills by stacking wild effects and upgrades, then use physic
Tinker Shot is a turn-based roguelike demo where you craft skills by stacking wild effects and upgrades, then use physics-driven shots, spells, and items in Underground Ruins. Play the demo: https://p
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KingFish is a brilliant asymmetric co-op city builder where a visionary King and a living-island Fish plan, battle, and
KingFish is a brilliant asymmetric co-op city builder where a visionary King and a living-island Fish plan, battle, and sail between isles to forge a kingdom together. Sign up for the playtest: https:
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Co-op horror demo for up to 4 players: explore deadly dream worlds, gather moonbeams, and escape as your bedroom monster
Co-op horror demo for up to 4 players: explore deadly dream worlds, gather moonbeams, and escape as your bedroom monster demands harsher sacrifices. Play the demo: https://playtester.io/escape-from-sl
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2@hairylarry @mdhughes I made it a #DL evolving field of chrysanthemums https://lispy-gopher-show.itch.io/dl-roc-lisp/dev
@hairylarry @mdhughes I made it a #DL evolving field of chrysanthemums https://lispy-gopher-show.itch.io/dl-roc-lisp/devlog/1536402/deep-in-chrysanthemums #bloomscrolling (adjacent) #gameDev #devlog #
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Knightstones is a brilliant demo that fuses auto-battler tactics with deckbuilding finesse, letting you craft war-table
Knightstones is a brilliant demo that fuses auto-battler tactics with deckbuilding finesse, letting you craft war-table formations, spark chain reactions, and rebuild your Order. Play the demo: https:
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Gambit is a beta chess roguelike where each run twists the rules, letting you build an army, empower kings, face deadly
Gambit is a beta chess roguelike where each run twists the rules, letting you build an army, empower kings, face deadly variants, and decide when to take the board yourself. Sign up for the playtest:
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Delivery Survivors (beta) blends survivor-style action roguelite runs with delivery-themed dungeon dives, stacking relic
Delivery Survivors (beta) blends survivor-style action roguelite runs with delivery-themed dungeon dives, stacking relics and weapons to craft builds vs bosses. Sign up for the playtest: https://playt
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reworked logic a bit, I think I'll pause on this project for now, I think I've hit a wall in my game design understandin
reworked logic a bit, I think I'll pause on this project for now, I think I've hit a wall in my game design understanding, will try to do something else a bit to the shelf :blobsweats: it still availa
View on MastodonBuild your own cozy supermarket 🛒 Stock shelves, organize products, scan items and manage your store in Cart by Cart.
Build your own cozy supermarket 🛒 Stock shelves, organize products, scan items and manage your store in Cart by Cart. #indiegame #gamedev #cozygames #ScreenshotSaturday
View on BlueskyHappy #WishlistWednesday. Daughter of Voodoo is a narrative horror experience that fuses eerie ghost investigation with
Happy #WishlistWednesday. Daughter of Voodoo is a narrative horror experience that fuses eerie ghost investigation with the dark lore of Voodoo. store.steampowered.com/app/4076530/... #horrorgame #i
View on BlueskyWhat's with DEAD CRISIS? Remade sound to FMOD + Steam Audio for better 3d positioning. Demo's here: store.steampowered
What's with DEAD CRISIS? Remade sound to FMOD + Steam Audio for better 3d positioning. Demo's here: store.steampowered.com/app/1625950/... #madewithunity #gameart #indiegame #gamedev #indiedev #gam
View on BlueskySprites drawn by @maxcreed.bsky.social and Nuath on Discord. Design by @phantomstudio.bsky.social Sprites are in the g
Sprites drawn by @maxcreed.bsky.social and Nuath on Discord. Design by @phantomstudio.bsky.social Sprites are in the game. Happy early #screenshotsaturday #indiedev #indiegame #gamedev #screenshot
View on BlueskyFirst time making a PS1 style character. Thoughts? 🎮 #ScreenshotSaturday #GameDev #IndieGame #Blender
View on Bluesky#pixelart #oc #Demon #ScreenshotSaturday #IndieGamedev #ocs // Hellscorn. concepto. -Abaddon durante su antigua guerra
#pixelart #oc #Demon #ScreenshotSaturday #IndieGamedev #ocs // Hellscorn. concepto. -Abaddon durante su antigua guerra contra Beelzebub lideró una de las mayores legiones del infierno usando leviata
View on BlueskyHey #screenshotsaturday Your wallpapers won’t feel lonely anymore , we’re becoming your tiny desktop companion hehe 💛
View on BlueskyGod Of War #godofwar #virtualphotography #gamingphotography #screenshotsaturday #playstation #kratos #atreus #videogam
God Of War #godofwar #virtualphotography #gamingphotography #screenshotsaturday #playstation #kratos #atreus #videogames #gameart #ps4 #ps5 #gamer #photography #gamescreenshots #artofgaming
View on BlueskyGod Of War #godofwar #virtualphotography #gamingphotography #screenshotsaturday #playstation #kratos #atreus #videogame
God Of War #godofwar #virtualphotography #gamingphotography #screenshotsaturday #playstation #kratos #atreus #videogames #gameart #ps4 #ps5 #gamer #photography #gamescreenshots #artofgaming
View on BlueskyDepth Above's new thumbnail art for the release of the second demo (coming out really soon) #indiehorror #indiehorrorga
Depth Above's new thumbnail art for the release of the second demo (coming out really soon) #indiehorror #indiehorrorgame #3dhorror #environmentaldesign #gamedesign #indiegamedev #gamedev #2000s #ho
View on BlueskyHi all! I’m working on a Minecraft-style fence system for my game. What do you think? store.steampowered.com/app/45599
Hi all! I’m working on a Minecraft-style fence system for my game. What do you think? store.steampowered.com/app/4559930/... #indiedev #gamedev #unity3d #indiegame #cozygame #madewithunity #screens
View on Bluesky#TrailerTuesday time! Here's the full trailer for the Fallen Blades ⚔️ Fast-paced, co-op, single stick slasher we're wo
#TrailerTuesday time! Here's the full trailer for the Fallen Blades ⚔️ Fast-paced, co-op, single stick slasher we're working on! #pixelart #screenshotsaturday #ドット絵 #indiegame #gamedev #indiedev #HD
View on BlueskyInventory, Map, Quest, and Settings — experimenting with a dynamic top menu UI. What do you think? #ScreenshotSaturd
Inventory, Map, Quest, and Settings — experimenting with a dynamic top menu UI. What do you think? #ScreenshotSaturday #GameDev #IndieGame #Blender
View on BlueskyMade and animated this low poly barbarian from a single cube in Blender ⚔️ Full video on YouTube (Link in bio! 🔗) #Sc
Made and animated this low poly barbarian from a single cube in Blender ⚔️ Full video on YouTube (Link in bio! 🔗) #ScreenshotSaturday #GameDev #IndieGame #Blender
View on BlueskyAfter a weekend of #gamdev and wrestling with Blender, I have something to show for #ScreenshotSaturday! Better late tha
After a weekend of #gamdev and wrestling with Blender, I have something to show for #ScreenshotSaturday! Better late than never. I decided to replace the reload animation on my revolver, and add some
View on Bluesky#mosaica #goblinGirl a cute puzzle game where you get to date your very own goblin girl. If you played Mosaica: Ar
#mosaica #goblinGirl a cute puzzle game where you get to date your very own goblin girl. If you played Mosaica: Arboreal, you already know how we love to blend relaxing, cozy vibes with surprisi
View on Blueskythis tiny shotgun is called the Bango Super. #lowpoly #indiedev #gamedev #solodev #blender #unity #screenshotsaturday
View on BlueskyTime to explore the wastelands in your walking castle. Wishlist Scraptory on Steam. #gamedev #indiedev #screenshotsaturd
Time to explore the wastelands in your walking castle. Wishlist Scraptory on Steam. #gamedev #indiedev #screenshotsaturday
View on BlueskyWorking on the inventory system today. Because what's the point of killing zombies if they don't magically drop shiny
Working on the inventory system today. Because what's the point of killing zombies if they don't magically drop shiny gold and epic loot from their pockets? 🧟♂️💰 Demo coming to itch.io in 2 wee
View on Bluesky
Overclocking your cyberarm can be rough in Neofeud 2! My #cyberpunk adventure, coming soon! Neofeud 1: https://store.ste
Overclocking your cyberarm can be rough in Neofeud 2! My #cyberpunk adventure, coming soon! Neofeud 1: https://store.steampowered.com/app/4611140/Neofeud_2/ #indie #gamedev #indiedev #scifi #visualnov
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Big Saturday Update to Iron Dogs. Many tweaks, added dumb enemy aircraft, uploaded a Steam Playtest build, hit 230 wishl
Big Saturday Update to Iron Dogs. Many tweaks, added dumb enemy aircraft, uploaded a Steam Playtest build, hit 230 wishlists and hit the big Green Button! Playtest is live on Steam now! #ScreenshotSat
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#ScreenshotSaturday Morning walk ☀️ Pagi hari cuaca agak mendung #jalanjalan motret bunga Adenium #adenium #colors #brig
#ScreenshotSaturday Morning walk ☀️ Pagi hari cuaca agak mendung #jalanjalan motret bunga Adenium #adenium #colors #bright #flower #tree #photography #beautifulflower #nature #garden #natureinspired #
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State of The Game Industry + Neofeud 2 & Tips for Indie Devs https://youtube.com/live/Igi9wFtoM2s?feature=share #indiede
State of The Game Industry + Neofeud 2 & Tips for Indie Devs https://youtube.com/live/Igi9wFtoM2s?feature=share #indiedev #indiegame #retrogame #screenshotsaturday
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Been a while since I did a #screenshotsaturday huh? I've been hard at work improving AVE VIRIATE: a new production line
Been a while since I did a #screenshotsaturday huh? I've been hard at work improving AVE VIRIATE: a new production line allows villagers to pick acorns and turn them into bread! They now get hungry an
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Built a testing UI so I can easily test the logic of the game without playing it yet #screenshotsaturday #pixelart #indi
Built a testing UI so I can easily test the logic of the game without playing it yet #screenshotsaturday #pixelart #indiedev
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Been doing some UI work. Implementing an UI system from scratch is a ton of work, even for a crappy one, phew. Managed t
Been doing some UI work. Implementing an UI system from scratch is a ton of work, even for a crappy one, phew. Managed to do an uggo prototype pause menu, with working keyboard/gamepad/mouse/touch nav
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oh yeah that's the stuff 😌 Now to implement that "Skills" menu, lol #GameDev #EnigmaHeart #ScreenshotSaturday
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We're thrilled to announce that we're working with @KashdanMusic (Earth Must Die, Best Served Cold) to revamp the music
We're thrilled to announce that we're working with @KashdanMusic (Earth Must Die, Best Served Cold) to revamp the music in Agents of Groove! Here's a first preview, with the full soundtrack coming in
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This little jerk,eats here but doesn't like me to pet him...but I'm pushover for an #orangecat #Caturday #ScreenshotSatu
This little jerk,eats here but doesn't like me to pet him...but I'm pushover for an #orangecat #Caturday #ScreenshotSaturday #notmycat
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Neofeud 2 is a #retro 90's-style game where an ex-robo-marine and a rebel hacker struggle against an empire on its last
Neofeud 2 is a #retro 90's-style game where an ex-robo-marine and a rebel hacker struggle against an empire on its last legs. https://store.steampowered.com/app/4611140/Neofeud_2/ Itch: https://silver
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2One fun effect that I personally enjoy, is, like, I made the ceiling inside of the building bright red and you didn't se
One fun effect that I personally enjoy, is, like, I made the ceiling inside of the building bright red and you didn't see red anywhere because sun was not lighting it, it was always in shadow. But if
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2The effect is much more dramatic when you compare the screenshots without and with probes enabled. That's honestly a muc
The effect is much more dramatic when you compare the screenshots without and with probes enabled. That's honestly a much bigger difference. 😅 #gamedev #solodev #indiedev #screenshotsaturday
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3RE: https://mastodon.gamedev.place/@0x0961h/116612176907796808 So, after I made global illumination-ish thing in my 3d e
RE: https://mastodon.gamedev.place/@0x0961h/116612176907796808 So, after I made global illumination-ish thing in my 3d engine work, I decided that a simple cube can no longer test my theories about my
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Gonna share the progress again that I made on health bars for #screenshotsaturday Really happy with how they turned out!
Gonna share the progress again that I made on health bars for #screenshotsaturday Really happy with how they turned out! #pixelart #indiedev #gamedev #indiegames
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I believe this means my game's new rollback networking is working! No stutter in the entity position at all! #gamedev #i
I believe this means my game's new rollback networking is working! No stutter in the entity position at all! #gamedev #indiedev #opensource #freesoftware #screenshotsaturday
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Floor grid is coming along, unavailable spaces are getting blocked out correctly now. Next is actually placing assets in
Floor grid is coming along, unavailable spaces are getting blocked out correctly now. Next is actually placing assets instead of debug cubes. #screenshotsaturday #godot
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Almost there. Piling is good, no explosions or too much jiggling. I just need to get the pile to settle a bit more so it
Almost there. Piling is good, no explosions or too much jiggling. I just need to get the pile to settle a bit more so it's not constantly shifting. #godotEngine #gameDev #screenshotSaturday
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4There's a fresh demo for this I released on wednesday, happy #ScreenshotSaturday ! ✨ https://wavey-games.itch.io/gregor
There's a fresh demo for this I released on wednesday, happy #ScreenshotSaturday ! ✨ https://wavey-games.itch.io/gregor #indiegame #adventuregame
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Life's been tough lately, but I managed to put together an update for #MagRider! Adding 15 new levels, upping the diffic
Life's been tough lately, but I managed to put together an update for #MagRider! Adding 15 new levels, upping the difficulty, and hopefully fun from the base game. MagRider is a platformer where your
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When things go wrong with compute shaders, at least there's usually something interesting to look at. #godotEngine #game
When things go wrong with compute shaders, at least there's usually something interesting to look at. #godotEngine #gameDev #screenshotSaturday
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I'm here once again! 👋 No gameplay today, Traplets is getting a big surprise done over the last week of the month! :blo
I'm here once again! 👋 No gameplay today, Traplets is getting a big surprise done over the last week of the month! :blobcatchewwire: For today Ive just been working on some fun little branding for th
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Trying out compute shaders. Currently trying to get some good piling behavior via PBD (position-based dynamics). This on
Trying out compute shaders. Currently trying to get some good piling behavior via PBD (position-based dynamics). This one almost works, it's just a bit... explosive. 😅 #godotEngine #gameDev #screensh
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Hey #ScreenshotSaturday! Throwing some polish on the episode screens and refining the script for Duppy Detective Tashia
Hey #ScreenshotSaturday! Throwing some polish on the episode screens and refining the script for Duppy Detective Tashia this weekend! Each episode has it's own key art now.
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Long week, sleepy goblin. #screenshotsaturday #GoblinGirlGame #indiedev #gamemaker #pixelart
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A spikey situation 🔺🔺🔺 #screenshotsaturday #pixelart #gamedev #indiegame
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2A first coat of paint. Gives the game a whole new feel! It's actually turning out to be a fun little distraction. #scree
A first coat of paint. Gives the game a whole new feel! It's actually turning out to be a fun little distraction. #screenshotsaturday #retrodev Oddly enough, the filtering and colours in the Wii versi
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A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the
A 2.5d racer outrun/radracer style experiment where instead of a sprite for a car, we have a 3D model. The road and the sky are shaders wrapped around the car (for reflections) and shifts via parallax
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All of the tiles are made with geometry nodes in Blender and rendered as a 2d tileset for Godot. There are 10 colors tot
All of the tiles are made with geometry nodes in Blender and rendered as a 2d tileset for Godot. There are 10 colors total. This screenshot is the sink tiles (the tiles you match to win.) They look li
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When you accidentally export your pixel art at the wrong resolution. MEOW. https://wanderingdoorgames.obviousgain.ca/pro
When you accidentally export your pixel art at the wrong resolution. MEOW. https://wanderingdoorgames.obviousgain.ca/project/aster-pebble-and-the-case-of-bad-bureaucracy/ #GameDev #IndieGame #GodotEng
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Working on a puzzle game concept. Each hexagon can be rotated. The colors flood fill and mix. You need to create a path
Working on a puzzle game concept. Each hexagon can be rotated. The colors flood fill and mix. You need to create a path from each source to the "sink" which is the multicolored tile in this screenshot
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Another strange beast from the world of Even Goblins Fall In Love. Beware Flappy, the Flying Kiss of Death. #indienes #g
Another strange beast from the world of Even Goblins Fall In Love. Beware Flappy, the Flying Kiss of Death. #indienes #gamedev #homebrew #retrogame #nes #nesdev #jrpg #indieretro #screenshotsaturday
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This week I added a zoom function to my multiplayer goblin game/prototype! #ScreenshotSaturday #GodotEngine #Godot #Indi
This week I added a zoom function to my multiplayer goblin game/prototype! #ScreenshotSaturday #GodotEngine #Godot #IndieDev
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2023 ➡️ 2026 Making games is hard. Sometimes I beat myself up for not getting more done. Images like this help me visual
2023 ➡️ 2026 Making games is hard. Sometimes I beat myself up for not getting more done. Images like this help me visualize: there has been real progress. I hope things are going well with you. Good l
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Almost done with the UI updates for the upcoming open world update to the demo. There are a few more elements to add/twe
Almost done with the UI updates for the upcoming open world update to the demo. There are a few more elements to add/tweak. It animates now on calls from the comm, and has a "quest" tracker. #screensh
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Beta's almost wrapped on Theropods and the polish phase is making it shine. This point-and-click dinosaur adventure is c
Beta's almost wrapped on Theropods and the polish phase is making it shine. This point-and-click dinosaur adventure is coming to Win, Mac and Linux and it's shaping up beautifully. Add it to your wish
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we parry slop now #indiedev #gamedev #unity #screenshotsaturday
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Current Jellyfin home page look. At least in a browser; the plugins that modify Jellyfin's look don't work on most of th
Current Jellyfin home page look. At least in a browser; the plugins that modify Jellyfin's look don't work on most of the apps (which makes said plugins semi-pointless?). #Jellyfin #ScreenshotSaturday
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How to measure gravity on random planets, obviously kicking a ball around. #godot #gamedev #indiegames #screenshotsaturd
How to measure gravity on random planets, obviously kicking a ball around. #godot #gamedev #indiegames #screenshotsaturday
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2It's #ScreenshotSaturday! Take a look at the #CityBuilder #RPG Where Noble Plans Lie. Wishlist on #Steam : https://store
It's #ScreenshotSaturday! Take a look at the #CityBuilder #RPG Where Noble Plans Lie. Wishlist on #Steam : https://store.steampowered.com/app/3187890/?utm_source=mastodon
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Screenshot Saturday - tuning readability in darker combat scenes
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3Its ScreenshotSaturday so lets share some...
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2Posted on Tweeter for Screenshot Saturday, account got flagged as spam. Need help to figure why.
We're a 2 person studio and we're doing our best to market our game as much as we can. That include posting on Tweeter almost daily and taking part in hashtags such as Wishlist Wednesday, Follow Frida
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Screenshot Saturday — bots have missiles now, which may have been a mistake 🙃
I’ve been trying to make the map feel less like a quiet little arena and more like an actual battlefield, and this is the closest it has gotten so far. Bots can fire missiles now, flares can sometime
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Misshapen screenshot saturday
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Screenshot Saturday: one minute of me trying to survive the capitalist dystopia.
Still rough, but this is the loop I’m testing this week: get wiped, pick a portal from the orbital map, then drop back into contested territory and try to claw back budget/control. The UI is absolute
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Screenshot Saturday - trying to make this tank game feel like a real battlefield
Been working on making the map feel less empty and more like a fight is actually happening without me manually forcing every moment. The latest pass is bots using missiles, flares acting as missile d
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Screenshot Saturday: built enough of this thing to finally see what’s missing
hi, back again i’ve been building this browser tank game full time for a while now and i’m deep in that part of development where the core idea still makes me smile, but the actual amount of work l
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I have just found this post..
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Screenshot Saturday - honeymoon period is over lol
Hi fam. i'm new here.\\n\\nI've been tinkering on AdLands full time for the past few months and i'm definitely hitting the part where it feels like I maybe bit off way more than I can chew.\\n\\nA lot
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Screenshot Saturday: Rotating the whole board instead of the pieces in my free puzzle game, Antigen Blaster!
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4[Screenshot Saturday] I just released my cozy puzzle game "Penguin Block"! 🐧
Hi everyone! I just released my puzzle game, Penguin Block. It's a simple and relaxing game where you place blocks and clear rows, columns, and 3×3 areas. Here are some screenshots from the game 🐧
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Are we still doing Screenshot Saturday? Anyway, Oceanopolis 2000 now has sharks!
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It's #ScreenshotSaturday time! 📸
Go check out our Steam page for [Ashore & Away](https://store.steampowered.com/app/3838200/Ashore__Away)
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After 5 years of development, I released my indie RPG. It went poorly. Here's the breakdown.
**About The Game** Genre: Single-player Visual Novel JRPG Release Date: 28 March 2025 Price: $19.99 USD Platform: PC (Steam) Available Languages: English, 日本語 Steam: [https://store.steampowered
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6Screenshots from RPG parody game "King's Title", no context
Happy #ScreenshotSaturday fellow devs.
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Are we still doing Screenshot Saturday? Well, here's mine anyway! ⚓
I'll be (hopefully) working on this game in the coming year - depends on a public funding I'm currently applying for, so wish me luck.
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Happy Screenshot Saturday
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Happy Screenshot Saturday
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Screenshot Saturday!
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Screenshot Saturday!
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3Happy Screenshot-Saturday!
Wishlist "PESKY ORCS!" on Steam: [https://store.steampowered.com/app/4184880/PESKY\_ORCS/](https://store.steampowered.com/app/4184880/PESKY_ORCS/) In "Pesky Orcs!" you take part in medieval fan
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Predict all games releasing on January 17 based on their Steam pages!
Last time, I made predictions for all the games on November 18, and everyone loved it. Two months later, I’m ready to start a new round of predictions! I usually check a game’s Steam page and look at
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In Battle Gem Ponies we use a Threat Level indicator to gauge the power of ponies in the wild. #ScreenshotSaturday
It's meant to make wild encounters more mysterious and fun. Tamed ponies have a Bond level that increases their strength, but wild ones just have varied stats all their own. Jury's still out on whethe
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In #BattleGemPonies we use a Threat Level indicator to gauge the power of ponies in the wild. #ScreenshotSaturday
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How do you Planning, ur Social Media Calendar to organize the presence of your Game
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Saturday screenshot for Savior Syndrome
We’re making the CRPG *Savior Syndrome* in the style of *Disco Elysium*. Sharing a screenshot. We want to add an option to enable a black-and-white filter for deeper immersion into the noir atmosp
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2Saturday screenshot
We’re making a narrative CRPG Savior Syndrome: The Crimson Sun. The game has a lot of noir elements. We decided to follow the L.A. Noire approach and give the player the option to enable a black-and
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2Saturday screenshot
We’re making a narrative CRPG Savior Syndrome: The Crimson Sun. The game has a lot of noir elements. We decided to follow the L.A. Noire approach and give the player the option to enable a black-and
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Saturday screenshot
As I've written many times, we're creating a game. It's an RPG inspired by Disco Elysium, but in no way is it an attempt to clone it. We're forging our own path, with our own mechanics, atmosphere, an
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Saturday screenshot
As I've written many times, we're creating a game. It's an RPG inspired by Disco Elysium, but in no way is it an attempt to clone it. We're forging our own path, with our own mechanics, atmosphere, an
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Just hit 80,000 wishlists on our game. Here's how...
We're a small team of 2 working on an upcoming game called [DEADLINE DELIVERY](https://store.steampowered.com/app/3745310/DEADLINE_DELIVERY/). This is our first real game. When we had first launched o
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Two-person indie team developing a Soulslike
We tried creating a cinematic combat shot — aiming for that “movie moment” feel. 🎬 Focused on timing, and atmosphere to capture the intensity of a duel. \#ScreenshotSaturday #IndieDev #Soulslike
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Screenshot-Saturday. Yay!
"PESKY ORCS!" is a mix of RTS, Roguelike and Autobattler-Elements. Wishlist now on Steam: [https://store.steampowered.com/app/4184880/PESKY\_ORCS/](https://store.steampowered.com/app/4184880/PESKY_
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6Cozy Screenshots from Frozen Ship, our Dynamic Survival Game!
It's Screenshot Saturday, so we'd like to share some nice screenshots from our survival game, [**Frozen Ship**](https://store.steampowered.com/app/3423990/Frozen_Ship/). Which vibes are you getting fr
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Screenshot Saturday, but everyone uploads videos so why the heck not
Shred it up on Steam: [Fretless: The Wrath of Riffson](https://store.steampowered.com/app/2429050/Fretless__The_Wrath_of_Riffson/) Fretless is a turn-based GuitaRPG where instead of swords and shield
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Skill System Implementation | Implementação do Sistema de Skills
Hey everyone! We've got our **#ScreenshotSaturday** for you! We've been working on a brand new skill system for the main characters and have already finished a few for the first playable character.
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Make it exist, then make it cool! Screenshot Saturday w/ Spires of Morosith
Check out this awesome tower defense game I've been working on! [https://store.steampowered.com/app/3094970/Spires\_of\_Morosith\_Gossamer\_Sundered/](https://store.steampowered.com/app/3094970/Spire
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4#ScreenshotSaturday: We've finalized our demo on Steam.
Gas Station Case - Inspired by Fears to Fathom and Chilla's Art. Perfect for a quick evening playthrough - it’s short, tense, and takes about **20-30 minutes** to finish.
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It's screenshot saturday and i wanted to share my game :)
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Why isn’t our game catching attention? Looking for honest marketing feedback
Hey everyone, We’re working on our first Steam game, and we’ve been sharing screenshots, videos, and even a demo… but the truth is, we’re not seeing much interest or engagement. Here’s what we’ve t
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4 dumb mistakes I made on my first game that I’ll never make again
I dove into my first game thinking “eh, I’ll figure it out as I go.” Spoiler: I did not figure it out lol Here’s the stuff that bit me: * **No clear vision** – I had a vague idea of “mobile game,” b
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#ScreenshotSaturday: Crafting the Desert battlefield for our medieval card battler
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Whirlight – No Time To Trip: Hector awaits
It’s Saturday, and we’re excited to share a brand-new screenshot from[ Whirlight – No Time To Trip](https://store.steampowered.com/app/2706980/Whirlight__No_Time_To_Trip/), our upcoming **point-and-cl
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From zero experience to selling 50 000+ copies on launch week - Lots of data inside
Hey everyone! Like many aspiring game devs, I’ve spent many hours scrolling through r/gamedev, learning from all the amazing threads about development, marketing, and launching a game. I’ve always be
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Our game is barely getting any wishlists, got any tips before we refresh it?
We created our [steam page](https://store.steampowered.com/app/3278170/Pirate_Survivors/) at around October and have gathered 133 wishlists up to now (12 of which removed their wishlists =\[ ). We ha
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From 0 to 6,200 Steam Wishlists with NO Budget.
Hello! I’m Paul from Romania. My friend and I are working on [Deadly Quiet](https://store.steampowered.com/app/3419130/Deadly_Quiet/), a 4-player co-op asymmetrical horror game set in the eerie Hoia
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How a wholesome review by a Japanese content creator helped with my impostor syndrome
I am not a game developer by trade or education. I come from a background in the visual arts, but have been very interested in game development for the last 5 years or so. Everything I know about game
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What its like releasing a game below the recommended wishlist amount, 2 weeks after release, I didnt quit my job to make a game - Post-Mortem
I feel incredibly happy to have released a video game on Steam. Its completely surreal to see my own game in my steam Library, and to see friends playing it. Anyone that gets a game out there is a suc
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"Learn Tools in French with My New Game - Indo European Languages! | Screenshot Saturday"
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Need to understand when (or If) to approach publishers
Hey, everyone! I'm a developer from Belgium who's just "finished" first prototype of his dream game and plan to start promoting parallel with continuing development. I have many years experience in d
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Just hit 5k wishlists in a little over 4 months. What worked for me.
I always liked seeing these type of posts and hope this can give some guidance on your own promotion methods for your game. The game also just today hit Steams most wishlisted upcoming games list. Th
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#ScreenshotSaturday
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I released my first game and... I feel mixed
Edit: I have updated the game's price, the trailer, some of the screenshots and the about this game section a little since reading all the comments. I've also reactivated the game's demo. Thank you to
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A stroke of luck: Do NOT under-estimate Indie Sunday / Screenshot Saturday! (Traffic numbers inside)
We all like to talk about our games. It's no secret that some subreddits are more receptive to developers showing off their work than others. First thing I've learned, it's really important to build
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Next Fest Stats for a not-as-good game
I see people posting up a lot of wishlist adds from Next Fest. I figured there are a few of us that weren't as successful, but I think it's still worth sharing so people get a rounded view of Next Fe
View on Reddit🧑🏽🎨 For today's #ScreenshotSaturday we have finally prepared the death animation and sounds of our Player character. ⚰️ ☠️ While his corpse is lying on the ground, the background also gets blacked out and you'll recognize the Player's glowing amulet starting to pulse. 📿
View on RedditAdded more satisfying boss death this screenshot Saturday
View on RedditBeen a little while since I did a screenshot saturday! I'v now got a main menu, NPC text, crafting benches, options menu and health pop ups during battles and a new devlog https://youtu.be/sySjv3M3mFU
View on RedditAm I still late for the screenshot Saturday? [WIP]
View on RedditHappy Screenshot Saturday everyone ! Singleplayer, split screened, contemplative and puzzle game. You'll have to learn to pay attention everywhere to solve puzzles ! -We're obviously still in alpha and using placeholders-
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Saturated Outer Space | Saturday Screenshot
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Saturated Outer Space | Saturday Screenshot
View on RedditTesting out new photo mode in my daddy-daughter game #ScreenshotSaturday
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2Saturated Outer Space | Saturday Screenshot
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Saturated Outer Space | Saturday Screenshot
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Saturated Outer Space | Saturday Screenshot
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Saturated Outer Space | Saturday Screenshot
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